Hemalurgy
From Mistborn Wiki
Hemalurgy is the third magic system in the Mistborn Series. To use Hemalurgy, a metal spike must be driven through the heart of someone. Then the spike is taken and stabbed into a body of another person, the spot depending on the power transferred. The prefered method is to stab it directly through the heart into the other person, as the longer it is left out of the body the more power is lost.
While Allomancy is the art of Preservation and Feruchemy is the art of balance, Hemalurgy is the art of Ruin, as the transfer of power destroys some of it. Allomancy creates power, and Feruchemy does not destroy or create any power.
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[edit] Hemalurgic Metals
[edit] Iron
Steals human strength
[edit] Steel
Steals allomantic physical powers
[edit] Tin
Steals human senses
[edit] Pewter
Steals feruchemical physical powers
[edit] Brass
Steals feruchemical mental attributes
[edit] Zinc
Steals human emotional fortitude
[edit] Copper
Steals human mental fortitude
[edit] Bronze
Steals allomantic mental powers
[edit] Aluminium
Steals allomantic enhancement powers
[edit] Duralium
Unknown
[edit] Atium
Steals allomantic temporal powers
[edit] Malatium
Unknown
[edit] Gold
Unknown
[edit] Electrum
Unknown
[edit] Hemalurgy + Allomancy
When an Allomancer increases a certain aspect of themselves using Hemalurgy this aspect can gain new powers assuming the Allomancer can already use this power.
What each metal does after Hemalurgically increased is as follows.
[edit] Iron
An Allomancer is able to push much harder. Since Steel Inquisitors can push upon metals inside peoples bodies, it is assumed this power is granted also
[edit] Steel
An Allomancer is able to pull much harder. Since Steel Inquisitor's can pull upon metals in peoples bodies, it is assumed this power is also granted.
[edit] Bronze
A Seeker can pierce Copperclouds. Vin possesses this ability
[edit] Copper
A Smoker can prevent his cloud from being pierced, and put his cloud around a wider range.
[edit] Brass
A Soother is able to soothe peoples emotions at more drastic rates
[edit] Zinc
A Rioter is able to Riot peoples emotions at more drastic rates.
[edit] Tin
A Tineye is able to increase their senses to far higher rates.
[edit] Pewter
A Pewterarm is able to have incredible strength when burning pewter.
